Introduction
Welcome to the AGGameInternationalSDK documentation. This documentation serves as a guide to help you understand and integrate the AGGameInternationalSDK into your projects.
Getting Started
Before proceeding, please make sure you have the necessary prerequisites:
- AGGameInternationalSDK account
- Xcode installed
- Cocoapods installed
To get started with the AGGameInternationalSDK, follow these steps:
- Create an AGGameInternationalSDK account
- Install AGGameInternationalSDK using Cocoapods
- Import AGGameInternationalSDK into your project
- Initialize AGGameInternationalSDK
- Authenticate with AGGameInternationalSDK
1. Create an AGGameInternationalSDK Account
To use the AGGameInternationalSDK, you need to create an account. Follow these steps:
- Go to the AGGameInternationalSDK website
- Create a new account
- Verify your email address
- Complete the account setup process
2. Install AGGameInternationalSDK using Cocoapods
To install AGGameInternationalSDK using Cocoapods, follow these steps:
- Open your terminal
- Navigate to your project directory
- Create a new file ‘Podfile’ and open it
- Add the following lines to your Podfile:“`ruby
platform :ios, ‘13.0’
target ‘YourProjectName’ do
use_frameworks!
pod ‘AGGameInternationalSDK’
end
“` - Save the Podfile
- Run the command `pod install`
3. Import AGGameInternationalSDK into your project
To import AGGameInternationalSDK into your project, follow these steps:
- Open your Xcode project
- Locate your project file in the Navigator
- Click on the target’s settings
- Go to ‘General’ tab
- Scroll down to ‘Frameworks, Libraries, and Embedded Content’ section
- Click on the ‘+’ button
- Select ‘Add Other…’ and navigate to the AGGameInternationalSDK.framework file
- Add AGGameInternationalSDK.framework to your project
4. Initialize AGGameInternationalSDK
To initialize AGGameInternationalSDK, add the following code snippet to your AppDelegate’s `didFinishLaunchingWithOptions` method:
“`swift
import AGGameInternationalSDK
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
AGGameInternationalSDK.initialize(clientID: “YOUR_CLIENT_ID”, clientSecret: “YOUR_CLIENT_SECRET”)
return true
}
“`
5. Authenticate with AGGameInternationalSDK
To authenticate with AGGameInternationalSDK, add the following code snippet wherever you want to perform the authentication:
“`swift
AGGameInternationalSDK.authenticate { (success, error) in
if success {
// User authenticated successfully
} else {
// Error occurred during authentication
}
}
“`
Usage
Once you have successfully integrated AGGameInternationalSDK into your project, you can use it to access various features and functionalities. Here are some common use cases:
- Fetching user information
- Managing in-app purchases
- Implementing leaderboards and achievements
- Handling push notifications
- And more…
API Reference
For detailed information about AGGameInternationalSDK’s API, please refer to the official AGGameInternationalSDK documentation website.
Conclusion
You should now have a basic understanding of how to get started with the AGGameInternationalSDK and integrate it into your projects. If you have any further questions or encounter any issues, please refer to the official documentation or contact our support team.