Introduction
Subjectivescript.m is a powerful Objective-C library designed to enhance the scripting capabilities of your applications. With Subjectivescript.m, you can seamlessly integrate scripting functionalities, allowing users to dynamically control and manipulate the behavior of your app. This documentation provides a comprehensive overview of Subjectivescript.m and its various features.
Installation
To install Subjectivescript.m in your project, you can use CocoaPods. Simply add the following line to your Podfile:
“`ruby
pod ‘subjectivescript.m’
“`
Then run the command:
“`sh
$ pod install
“`
Usage
Subjectivescript.m provides a straightforward API for seamless scripting integration. Follow the steps below to utilize the library in your project:
- Import the Subjectivescript.m header file:
- Create an instance of Subjectivescript:
- Load a script from a file:
- Execute the script:
- Access variables and objects from within the script:
- Handle script callbacks:
“`objective-c
#import
“`
“`objective-c
Subjectivescript *script = [[Subjectivescript alloc] init];
“`
“`objective-c
[script loadScriptFromFile:@”path/to/script.ext”];
“`
“`objective-c
[script execute];
“`
“`objective-c
[script setVariable:@”name” withValue:@”John Doe”];
“`
“`objective-c
NSString *name = [script getVariable:@”name”];
“`
“`objective-c
[script addCallback:^(NSString *result){
NSLog(@”Script executed with result: %@”, result);
}];
“`
Examples
Here are a few examples to better illustrate how to use Subjectivescript.m:
- Example 1: Create a simple script that displays a greeting message:
- Example 2: Use script variables to customize the greeting message:
- Example 3: Invoke Objective-C methods from within the script:
“`objective-c
Subjectivescript *script = [[Subjectivescript alloc] init];
[script loadScriptFromString:@”print(‘Hello, World!’);”];
[script execute];
“`
“`objective-c
Subjectivescript *script = [[Subjectivescript alloc] init];
[script loadScriptFromString:@”print(‘Hello, ‘ + name + ‘!’);”];
[script setVariable:@”name” withValue:@”John Doe”];
[script execute];
“`
“`objective-c
Subjectivescript *script = [[Subjectivescript alloc] init];
[script loadScriptFromString:@”MyClass.myMethod(‘Hello from the script!’);”];
[script addCallback:^(NSString *result){
NSLog(@”%@”, result);
}];
[script execute];
“`
Conclusion
Subjectivescript.m offers a simple yet powerful approach to bring scripting capabilities to your Objective-C projects. By integrating Subjectivescript.m, you enable users to dynamically control and modify the behavior of your application, providing a more versatile experience.
For more detailed information and API references, you can refer to the official Subjectivescript.m GitHub repository.
We hope this documentation helps you get started with Subjectivescript.m in your projects. Happy scripting!