Toshihiro Nagoshi, the acclaimed creator of the Yakuza video game series, is known for his no-nonsense attitude and blunt honesty. However, a recent interview with him took a turn for the worse when he unleashed his infamous temper on a unsuspecting journalist.
The interview started off innocently enough, with the journalist asking Nagoshi about his inspirations for the Yakuza series and his thoughts on the gaming industry. Nagoshi gave his usual cryptic answers, speaking in his trademark gruff tone. But when the journalist asked about the possibility of a Yakuza spin-off game, Nagoshi’s demeanor suddenly changed.
His eyes narrowed and his voice became dangerously low as he replied, “I have no interest in making spin-offs. The Yakuza series is my masterpiece and I will not dilute it with unnecessary sequels or spin-offs. Do not waste my time with such trivial questions.”
The journalist, caught off guard by Nagoshi’s outburst, tried to steer the conversation back on track by asking about the future of the Yakuza franchise. But Nagoshi was not having it.
“I am not here to discuss the future of the Yakuza series with you,” he snapped. “I am here to promote my work and my vision. Do not test my patience with your irrelevant questions.”
At this point, the tension in the room was palpable. The journalist, feeling the heat of Nagoshi’s wrath, tried to wrap up the interview as quickly as possible. But before he could leave, Nagoshi delivered one final blow.
“I have nothing more to say to you,” he said coldly. “You have wasted my time with your amateur questions. Do not contact me again.”
And with that, Toshihiro Nagoshi ended the interview in a storm of anger and frustration. The journalist left the room feeling bewildered and shaken by the encounter, unsure of what had just transpired.
In the end, the interview with Toshihiro Nagoshi was a stark reminder of the man behind the Yakuza series – a fiercely talented creator with a temper like a ticking time bomb. It was an experience that the journalist would not soon forget, and a cautionary tale for anyone daring to cross paths with the legendary game developer.