Welcome to SwiftAnimations Documentation!
SwiftAnimations is a powerful library that allows developers to create smooth and eye-catching animations in Swift. Whether you are building a simple iOS app or a complex interactive interface, SwiftAnimations will help you bring your UI to life. This documentation serves as a guide for utilizing the functionality and features of SwiftAnimations. Let’s get started!
Table of Contents
Installation
To use SwiftAnimations in your project, you can add it as a dependency in your Swift Package Manager or CocoaPods configuration. Choose the appropriate method below:
Swift Package Manager
To install SwiftAnimations using Swift Package Manager, add the following dependency to your Package.swift
file:
.package(url: "https://github.com/swiftanimations/swiftanimations.git", from: "1.0.0")
Then, import SwiftAnimations module wherever you intend to use it in your code.
CocoaPods
If you prefer CocoaPods, add the following line to your Podfile
:
pod 'SwiftAnimations', '~> 1.0.0'
Afterward, execute pod install
to install the dependency and open the generated .xcworkspace
file.
Getting Started
Before diving into the various animations SwiftAnimations provides, it is important to understand the core concepts and API basics. Follow the steps below to get started with SwiftAnimations:
Step 1: Import SwiftAnimations
In the Swift file where you will be using the animations, add the following import statement:
import SwiftAnimations
Step 2: Initialize Animations
Create an instance of the Animations
class to access all the animations and utility functions:
let animations = Animations()
Step 3: Animate Your UI Elements
With the animations
instance, you can now animate your UI elements using the provided animation functions. Refer to the Animations section for a detailed list of available animations and how to use them.
Animations
The SwiftAnimations library offers a wide range of pre-defined animations that you can apply to your UI elements. The following are some of the popular animation styles:
Fade In
Animates an object from being transparent to fully visible. Use the fadeIn
function for this animation.
animations.fadeIn(view: yourView, duration: 0.3)
Slide In
Slides an object into the view from a specific direction. Use the slideIn
function to apply this animation.
animations.slideIn(view: yourView, direction: .fromBottom, duration: 0.5)
Bounce
Causes the object to bounce once when it comes into view. Apply this animation using the bounce
function.
animations.bounce(view: yourView, distance: 20, duration: 0.5)
Rotate
Rotates an object continuously by a specified angle. The rotate
function can be used to achieve this animation.
animations.rotate(view: yourView, angle: 45, duration: 1.0)
Contributing
SwiftAnimations is an open-source library, and contributions are always welcomed. If you would like to contribute to the project, please follow the guidelines provided in the Contributing Guidelines. We appreciate your help in making SwiftAnimations even better!
Support
If you have any questions or need assistance regarding SwiftAnimations, feel free to reach out to our support team at support@swiftanimations.com. We are here to help you!