Thank you for visiting the KSYMediaPlayer iOS documentation page. This page aims to assist you in understanding and utilizing the KSYMediaPlayer iOS library effectively. The KSYMediaPlayer iOS library is a powerful media player framework that allows easy integration of audio and video playback functionalities into your iOS applications.
Features
- Supports playback of various audio and video file formats.
- Integrates seamlessly with existing iOS applications.
- Provides a customizable and user-friendly interface for media playback.
- Supports both local and streaming media playback.
- Offers advanced playback controls such as pause, play, seek, and volume control.
- Supports real-time streaming of media content.
- Provides options for video scaling and aspect ratio adjustment.
- Offers advanced subtitle and audio track selection capabilities.
- Supports multiple simultaneous media players.
Installation
Cocoapods Installation
To install the KSYMediaPlayer iOS library using Cocoapods, follow these steps:
- Open your terminal and navigate to your project directory.
- Run the following command:
“`shell
pod ‘KSYMediaPlayer’
“`
This will install the KSYMediaPlayer iOS library into your project.
Manual Installation
If you prefer to manually install the KSYMediaPlayer iOS library, follow these steps:
- Download the latest version of the KSYMediaPlayer iOS library from the official GitHub repository.
- Unzip the downloaded file.
- Drag and drop the KSYMediaPlayer.framework file into your Xcode project. Make sure to select “Copy items if needed” option and add it to the appropriate target(s).
- Open your project settings and navigate to the “Build Phases” tab.
- Under the “Link Binary With Libraries” section, click the “+” button.
- Select the KSYMediaPlayer.framework from the list and click “Add”.
Usage
To use the KSYMediaPlayer iOS library in your project, follow these steps:
- Import the KSYMediaPlayer module into your Swift or Objective-C source file:
“`swift
import KSYMediaPlayer
“`
“`objective-c
#import
- Create an instance of KSYMoviePlayerController or KSYAudioPlayer, depending on your specific requirements.
- Set the content URL using the setUrl: method.
- Configure any desired playback options and properties.
- Call the prepareToPlay method to initialize the player.
- Call the play method to start playback.
Code Examples
Video Playback Example
“`swift
import KSYMediaPlayer
// Create a KSYMoviePlayerController instance
let player = KSYMoviePlayerController(contentURL: URL(string: “http://example.com/video.mp4”))
// Configure playback options and properties
player.shouldLoop = true
player.scalingMode = .aspectFit
// Prepare and start playback
player.prepareToPlay()
player.play()
“`
Audio Playback Example
“`swift
import KSYMediaPlayer
// Create a KSYAudioPlayer instance
let player = KSYAudioPlayer(contentURL: URL(string: “http://example.com/audio.mp3”))
// Configure playback options and properties
player.shouldCyclePlay = true
player.volume = 0.8
// Prepare and start playback
player.prepareToPlay()
player.play()
“`
Resources
Here are some additional resources to help you get started with the KSYMediaPlayer iOS library:
Official Documentation
For more detailed information about the KSYMediaPlayer iOS library, visit the official documentation available at https://cocoadocs.org/docsets/ksymediaplayer_ios.
GitHub Repository
Access the KSYMediaPlayer iOS library’s GitHub repository at https://github.com/ksvc/KSYMediaPlayer_iOS to browse the source code, report issues, and contribute to the project.
Sample Projects
Explore the collection of sample projects included in the KSYMediaPlayer iOS library’s GitHub repository to see practical usage examples and sample codes.
Community Support
Join the KSYMediaPlayer iOS library community on forums, groups, and social media channels to connect with other developers, ask questions, share experiences, and get support.
Thank you for your interest in the KSYMediaPlayer iOS library. We hope this documentation helps you unlock the full potential of integrating media playback functionalities into your iOS applications.