Welcome to GameCenterManager Documentation
GameCenterManager is a powerful framework that allows you to easily integrate Game Center features into your iOS games. With GameCenterManager, you can manage leaderboards, achievements, and multiplayer functionalities effortlessly.
Installation
To start using GameCenterManager in your project, follow the installation steps below:
- Download the latest version of GameCenterManager from the GitHub repository.
- Unzip the downloaded file and add the GameCenterManager.framework to your Xcode project.
- In your project’s Build Phases, add the GameKit framework to the Link Binary with Libraries section.
- Import the GameCenterManager module in your Swift file:
import GameCenterManager
.
Configuration
Before you can use GameCenterManager, you need to configure it with the necessary settings. Follow the steps below to configure GameCenterManager:
- In your AppDelegate class, import the GameKit and GameCenterManager modules.
- Add the GameCenterManagerDelegate protocol to your AppDelegate class.
- Implement the GameCenterManagerDelegate methods to handle authentication and completion callbacks.
- Initialize GameCenterManager in the didFinishLaunchingWithOptions method of your AppDelegate.
Usage Guide
GameCenterManager provides a comprehensive set of functions to handle leaderboards, achievements, and multiplayer features. Below, you will find details on how to use each feature:
1. Authenticating the Player
To authenticate the player, call the authenticateLocalPlayer function. This will present the Game Center login screen to the player:
GameCenterManager.shared.authenticateLocalPlayer { (authenticated, error) in
if authenticated {
// Player authenticated successfully
} else {
// Authentication failed
}
}
2. Fetching Leaderboards
To fetch leaderboards, use the loadLeaderboards function. This will retrieve a list of available leaderboards:
GameCenterManager.shared.loadLeaderboards { (leaderboards, error) in
if let leaderboards = leaderboards {
// Process retrieved leaderboards
} else {
// Failed to fetch leaderboards
}
}
3. Submitting Scores
To submit a score to a leaderboard, use the submitScore function. Provide the leaderboard identifier and the score value:
let scoreValue = 100
let leaderboardIdentifier = "your_leaderboard_identifier"
GameCenterManager.shared.submitScore(value: scoreValue, leaderboardIdentifier: leaderboardIdentifier) { (success, error) in
if success {
// Score submitted successfully
} else {
// Failed to submit score
}
}
4. Fetching Achievements
To fetch achievements, use the loadAchievements function. This will retrieve a list of available achievements:
GameCenterManager.shared.loadAchievements { (achievements, error) in
if let achievements = achievements {
// Process retrieved achievements
} else {
// Failed to fetch achievements
}
}
5. Unlocking Achievements
To unlock an achievement for the player, use the unlockAchievement function. Provide the achievement identifier:
let achievementIdentifier = "your_achievement_identifier"
GameCenterManager.shared.unlockAchievement(identifier: achievementIdentifier) { (success, error) in
if success {
// Achievement unlocked successfully
} else {
// Failed to unlock achievement
}
}
6. Multiplayer Functionality
GameCenterManager also provides convenient functions for handling multiplayer features. Refer to the documentation for detailed instructions on using multiplayer functionality.
Conclusion
Congratulations! You have successfully learned how to integrate GameCenterManager into your iOS games. Explore the documentation and the provided sample code to leverage the full potential of GameCenterManager.