Introduction to Cartography
Cartography is a powerful Swift syntax library for setting up constraints. It eliminates verbose APIs and process visual layouts, allowing developers to optimize application designs and embrace interactive concepts in their projects.
Getting Started
For you to get started with Cartography, you need to include it in your project. Cartography is available through CocoaPods. To incorporate Cartography into your project write the following line in your Podfile:
pod 'Cartography'
Running the Tests
Cartography includes a suite of unit tests within the Tests directory. These tests can be run directly from within Xcode, and they can also be run from the command line using xcodebuild.
Using Cartography in your Project
Once you have added Cartography to your project, you can start using it to create constraints. Here is a simple example:
constrain(view) { view in
view.width == 100
view.height == 100
}
Features of Cartography
- It provides an expressive syntax for Auto Layout
- Allows constraints to be relative to the layout margins or readable content guide of a view
- It provides powerful macros for common tasks
- It enables developers to create complex layouts with less code
- It allows developers to improve readability and maintainability of layout code
Documentation
Complete Cartography documentation is available online at cocoadocs. This user guide is an invaluable resource that explains the Cartography concepts and operations and provides detailed instructions to use its API.
Licensing
Cartography is released under the MIT license. For more information, see LICENSE within the GitHub repository.