public class StoredAnimation: Animation
StoredAnimation is a concrete subclass of Animation.
A StoredAnimation object is able to apply a set of stored animation properties to an object.
This class is useful for serializing and deserializing animations.
A dictionary of keys whose values will be applied to animatable properties of the receiver. The keys should map directly to the names of animatable properies.
public var values = [String: AnyObject]()
Initiates the changes specified in the receivers
animationsblock. - parameter object: An object to which the animations apply
public func animate(object: NSObject)
An object to which the animations apply